Wednesday, July 16, 2014

High-Key Study



Here is a quick watercolor sketch from a pic I found online. I'm experimenting with a line-and-watercolor look, so for this study I tried to convey as much as possible with as little information.

Thursday, July 10, 2014

Dark Energy



Getting back into the ole' sketchbook. Shaking off the dust, etc.

Tuesday, May 27, 2014

Monday, April 21, 2014

Yoda


Here is a painting I did for the Yoda arc in the Lost Missions episodes of Star Wars: The Clone Wars. It was fun to play with a stylized version of Dagobah.

Tuesday, February 25, 2014

Night Portrait: Weisz-Like



This is a quick mash-up that I did (no photo mashing...I'll explain) to blow off some steam. I have done a lot of photo comps for a gig I'm working on, and I wanted to get back to my first love, just painting. I did a head from my imagination, then I "cast the character" by picking an actor/actress that looked like the head. I found an image online with similar lighting and pose to the sketch, then fleshed out the rest of the head using the ref as a guide. It ended up in a weird place where it looks too much like Rachel Weisz, and yet, not enough to be a straight likeness. It also has a slight Madonna vibe to it, so who knows? In any case, it was fun and refreshing.

Friday, December 13, 2013

Zbrush Thug Experiment 3



Here is the final experiment for now with the "thug" character that I was working with. I decided to do a full body painting, but this time I used a rough sketch as a base, then rendered out a lit zbrush head in the same position as the drawing, and placed it on the body. The head was not drag and drop though; the colors needed a lot of work, the facial expression was non existent, and lots of other little tweaks. I'm interested in seeing where future exercises like this can go from here.

Monday, December 09, 2013

Zbrush Thug Experiment 2


Here is a quick composite of several materials, some color work, and some paintover work on top of the previous post's model. As a test, it was pretty remarkable how fast it is to get lighting, color, etc, blocked in. I still have to play with finding the right balance of painted verus sculpted so that the piece does not feel like a painted over model and more like a well lit painting.


Thug Zbrush Experiment



I decided to dig deeper into zbrush this weekend and try something that is not an alien. Normally, I figure I can draw or paint something faster than bothering with a sculpt, but I wanted to challenge myself to create a human-based sculpt related to a story I'm working on. I did some ideations of busts from imagination, then chose a few to take further using reference. I then chose a final head and tried my hand at a sculpt. It was fun and I learned a lot, but obviously I have a whole lot to learn. I definitely could continue with the sculpt to make it feel more like the drawing.

I am going to continue playing with this and try a few other experiments. Hopefully they will yield interesting results.

Wednesday, November 27, 2013

Last of the Speeds




Here are a few more of the 30 minute speeds. They will probably be my last for a while as I turn towards personal work and sketching. It's been a crazy year with lots of ups and downs. Now it is time to refocus on what I set out to do at the beginning: to work on the 52 stories project. Any progress is good progress!

Thursday, November 21, 2013

30 min Spitpaint "Red Thunder"



There is an artist's facebook group called Spitpaint that has 30 minute paint challenges. The group supplies new words or phrases for each day and artists are not allowed to use any photos in their work. This painting was for the phrase Red Thunder. I tried out some new brushes here that I am still getting used to, but I like some of the effects.

Wednesday, November 20, 2013

Living Planet Overtime



This was a failed 30 minute speedpaint that was nowhere near completion in the time limit. I took it further because I wanted to understand the way the flesh in the organs work. I don't really do gooey guts very often, so this seemed like as good a time as any to practice.

Wednesday, November 13, 2013

Late Night Root Study



This is a ballpoint pen study from a tree I saw on a recent hike.

Friday, November 08, 2013

New Orleans Man



Here is a watercolor I finally did based on a guy I saw in New Orleans on Royal Street. He was jamming out to the excellent jazz that filled the streets.

Thursday, October 03, 2013

Deep V (Midlife Modern)



A warmup based on a quick demo I did for my vis dev class.

Thursday, August 29, 2013

Guardians of Middle Earth




Here are two pieces that I did through Concept Art House for the Guardians of Middle Earth game. The Hobbit is my favorite fantasy book (sorry LoTR!) and Elrond was always one of my favorite characters in the Tolkien universe, so it was a real treat to work on these character illustrations.

Thursday, August 15, 2013

3rd Eye Blind


A quick and funky jam.

Wednesday, July 10, 2013

Comic Con and Design Studio Press



Comic Con is almost upon us. The book I am a part of, Punch Drunk Moustache, will debut at the Design Studio Press booth on Saturday the 20th from 12:00-2:00. Many of the PDM artists will be there to chat and sign books. If you plan on attending, pop on over to the book's facebook page here and sign up for our event! We will also have some silly swag to hand out while the gettin's good.

See you there!

Friday, June 14, 2013

Caravaggio Study 02



Another Caravaggio study. This was a demo of sorts, showing my brother some stuff. Mainly I was trying to go as fast as I possibly could, using as few brushes as possible in as little time as possible. Gotta practice when I can! Hopefully my schedule will free up a little bit soon and I can get some new illos on here. There are some new things in the works. Being busy is no bad thing though!

Thursday, June 06, 2013

Caravaggio 01



This is a master study of the great "Shadowist" Caravaggio. There were some things I noticed I needed to add to my painting technique lately, and I figured I would go to the source for such things: pooled light, great lost edges, and a lot more. Obviously, one could work on a Caravaggio study for a month or two and not discover everything, but this will have to do!

Thursday, May 30, 2013

Anchor



This is a re-work of a post I did a while back. This will be the last post for a bit as I tackle some freelance that needs attention. I hope to get back to making more stuff and posting it here soon.